Survarium si aggiorna alla versione 0,29, ecco alcuni dettagli

Creato il 19 giugno 2015 da Edoedo77

Il mmofps ad ambientazione post-apocalittica per Pc Survarium si aggiorna. Vostok Games ha ufficializzato la patch 0,29 che apporta diverse modifiche.
Tra queste una nuova location, Londra, ma anche altre caratteristiche come l’apertura dei server americani, bilanciamenti, nuove armi ed altro.

Nuova Location: Londra

Londra è differente dalle altre ambientazioni presenti in Survarium sia per aspetto che per gameplay. I corridoi delle costruzioni sono l’ideale per i personaggi armati con shotgun e pistole semiautomatiche. Dall’altro lato, strade larghe permettono ai cecchini di fare molte vittime. Nel centro dell’area una costruzione che ospita un ufficio è perfetta come punto di ritrovo.

Selezione dei server e matchmacking più rapido

Ora è possibile scegliere i sever di gioco regionali ogni volta. Ogni server (Russia, Unione Europea e America) possono essere utilizzati. Si può vedere il ping dei server ed il numero di giocatori che sta attendendo per entrare nelle partite. Il tutto sarà più rapido e gli sviluppatori hanno migliorato il matchmaking rendendolo più veloce.

Grafica migliorata

Gli sviluppatori hanno fatto diversi cambiamenti al sistema di luci degli oggetti ed al rendering della vegetazione. Nondimeno, questi miglioramenti punteranno ad aumentare il framerate in qualche mappa. Ovviamente, configurazioni del Pc permettendo ma anche in questo, gli autori hanno detto di stare in campana.

Bilanciamento

Sono stati ricalcolati il sistema dei danni ed i parametri dell’equipaggiamento per risolvere due problemi: in primis ora le armi automatiche di alto livello non uccideranno secondariamente i personaggi con armature.
In secondo luogo, le armi di basso livello ora infiggono più danni contro i personaggi con armatura top.

Senza dimenticare gli Achivements, il sistema di Workshop ed aggiornamento degli oggetti, la possibilità di cambiare lingua, la possibilità di disabilitare tramite il menu di gioco la Killcam, nuovi effetti sonori ed altro.

LA LISTA (IN INGLESE) DEGLI ALTRI CAMBIAMENTI

Gameplay

  • Achievements added into the game
  • A new location – London
  • Added Killcam mode. It allows you to see the killer immediately after the death of your character
  • Changed battle statistics screen
  • Added spare parts to upgrade weapons
  • Items you don’t need can be dismantled for spare parts
  • Reworked lighting system at Rudnya, School, Vostok Radar Station
  • Visual changes on all levels: changed the height and visualization of grass, softened shadows on the vegetation
  • All regions combined into a single global region. You can select the game server from the lobby
  • Changed the base cost of upgrade and modification of items
  • “Sponge” artifact now works as a grenade
  • Added a restriction for Ranked battles: characters below level 5 are not able to participate

Equipment and Weapons

General

  • Added flags of the following countries: New Zealand, Ireland, Scotland, England, South Korea, Japan, China
  • Neostead 2000 (premium) renamed to NeoStead 2000 M2
  • Neostead 2000 can now be found after the battle
  • Added anti-personnel mines PMN-3 and MON-50

Scavengers

  • Added Vz. 58 to rank 6
  • Added MSBS Radon to rank 8
  • Added KRISS Vector to rank 9
  • Added Combat armor set, level 8
  • Added Firefighter armor set, level 9
  • Added Nomad armor set, level 10
  • AKS-74U, AKS-74U “Corsair”: damage reduced to 30, armor-piercing increased to 40
  • OTS-02, OTS-02 Kiparis: damage reduced to 25, armor-piercing increased to 10
  • KRISS Vector (new weapon): 32 damage, 45 armor-piercing
  • MSBS Radon (new weapon): 32 damage, 42 armor-piercing
  • PM: damage reduced to 25, armor-piercing increased to 10
  • TT-33: damage reduced to 20
  • PP-19-01, PP-19-01 Vityaz: damage reduced to 28, armor-piercing increased to 20
  • vz. 58 P (new weapon): 30 damage, 30 armor-piercing

Black Market

  • Added Valmet Rk. 62 to rank 5
  • Added FN P90 to rank 9
  • Added Mercenary armor set, level 9
  • FN FNC: damage reduced to 32, armor-piercing increased to 40
  • FN P90 (new weapon): 28 damage, 55 armor-piercing
  • H&K 416A5: damage reduced to 35, armor-piercing increased to 45
  • M4A1: damage reduced to 32, armor-piercing increased to 42
  • Colt Python: damage increased to 65, armor-piercing increased to 20
  • H&K MP7, H&K MP7A1, H&K MP7A1 Legend: damage reduced to 25, armor-piercing increased to 55
  • SOCOM 16: damage reduced to 60
  • H&K UMP45: damage reduced to 30, armor-piercing increased to 20
  • UZI, UZI Hurricane, UZI Shadow: damage reduced to 28, armor-piercing increased to 10
  • Valmet Rk.62 (new weapon): 30 damage, 30 armor-piercing
  • Winchester 1894: damage increased to 60, armor reduced to 10

The Fringe Settlers

  • 9A-91: damage reduced to 35, armor-piercing increased to 45, recoil reduced
  • APS: damage reduced from 30 to 25, armor-piercing increased to 10
  • ASH-12: damage reduced to 36, armor-piercing increased to 65
  • PP-91 Kedr: damage reduced to 25, armor-piercing increased to 10
  • PP-2000: damage reduced to 35, armor-piercing increased to 35
  • RPK-74M: damage reduced to 32, armor-piercing increased to 45
  • SR-3M: damage reduced to 35, armor-piercing increased to 45, magazine capacity increased to 30 rounds
  • CP-3 Vikhr: damage reduced to 35, armor-piercing increased to 45
  • Vepr, Vepr Wanderer: damage reduced to 30, armor-piercing increased to 40
  • VSK-94, VSK-94 Guardian: damage reduced to 35, armor-piercing increased to 45

The Renaissance Army

  • A545: damage reduced to 32, armor-piercing increased to 45, rate of fire increased to 900 rounds per minute
  • AEK-K Kashtan: damage reduced to 25, armor-piercing increased to 10
  • AK-12: damage reduced to 35, armor-piercing increased to 55
  • AK-M: damage reduced to 30, armor-piercing increased to 50
  • AK-74M: damage reduced to 30, armor-piercing increased to 40
  • AK-74n, AK-74n ’82: damage reduced to 30, armor-piercing increased to 40
  • AKM, AKM ‘65, AKM Avenger: damage reduced to 30
  • Fort-17: damage reduced to 25, armor-piercing increased to 10
  • PKP Pecheneg: damage reduced to 35, armor-piercing increased to 60, stopping power reduced
  • PPSH-41: damage reduced to 20
  • RPD: damage reduced to 35, armor-piercing increased to 35
  • SR-2M Veresk: damage reduced to 25, armor-piercing increased to 25
  • SVD: recoil increased
  • AS Val: damage reduced to 35, armor-piercing increased to 45, rate of fire increased to 800 rounds per minute
  • VSS, VSS: damage reduced to 35, armor-piercing increased to 45

User Interface

  • Added a tooltip that displays penalty to movement speed
  • Added an option to disable the display of medals earned in battle
  • Fixed old tips and added new ones for the loading screen

Fixed Bugs


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