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Torchlight II, aggiornato con una patch, aggiunti due nuovi pet

Creato il 16 novembre 2012 da Edoedo77

Torchlight II, aggiornato con una patch, aggiunti due nuovi pet

Nuovo aggiornamento per Torchlight II. L’ottimo gdr Fantasy realizzato da Runic ha ricevuto una nuova patch (la 1.17. x. 14) che varia alcune cose ed aggiunge due nuovi pet: il gufo ed il tasso. Nondimeno ci sono anche il supporto al russo ed al polacco e sono stati corretti alcuni errori legati ai nomi degli oggetti, dimensioni di texture e traduzioni.
Il game-play ha anche subito dei ribilanciamenti. Risolti anche qualche bug in alcune missioni.
A seguire la lista dei cambiamenti che troverete pubblicata sul sito ufficiale.

 

Pets

 

  • Owl pet added
  • Badger pet added

 

Languages

  • Russian language now available
  • Polish language now available

General

  • Several spelling errors fixed
  • Dimensions fixed on one texture
  • A lot of internal fixes to support translations better, and copy-pasting of cyrillic characters and use of IME
  • Characters with certain special characters in their names won’t fail to save
  • Attacks that deal weapon% no longer give bonus crit for values over 100%
  • Missiles with an AoE were not properly taking into account some untargetable states
  • Run speed bonuses were sometimes added twice
  • Fixed Trillbot achievement quest

 

Skills

  • Engineer
    • Rank 8 and 9 or Seismic Slam scale soak values properly on direct damage
    • Flame Hammer, Ember Hammer and Emberquake correctly list staves in requirements
  • Berserker
    • Storm hatchet now targets better on slopes
    • Storm hatchet should be less likely to collide with walls and more likely to collide with units
    • Ravage knockback/slow resistance fixed
    • Ravage falls back to autoattack when mana is low
    • Battle rage properly refreshes now
    • Shadowbind procs now level properly
  • Embermage
    • Rank 4 of Firestorm now has correct max damage
    • Issues w/ Prismatic Bolt duration effects resolved
    • Fixed mana cost for rank 10 of Infernal Collapse

Spells

  • Made requirement reduction spells work properly

 

Items

  • Rifle and Cannons now use weapon damage instead of DPS – fast weapons were stronger than intended, slow weapons were weaker than intended
  • A non functioning proc on the Tundra set was converted to a functioning Lifesteal
  • Tomes of Weapon Expertise (spells) now correctly state that they improve Claw use, amongst the other weapons
  • New ring for Emberweave set
  • New pants for Embercraft set
  • Legendary wand Earth Dies Screaming can no longer crash the game
  • Fixed some issues with item-based proximity effects getting doubled

 

Maps

  • Various pathing and collision fixes
  • Various new boss rooms added for maproom maps
  • Several new Phase Beast rooms added
  • Can’t be knocked behind fence in Arena of Slaughter

 

Monsters

  • Exploding zombies now strike only once per explosion
  • King gels have champion resistances and minion gels cannot be charmed

 

Recipes

  • Transmutation recipe for sockets can’t eat gems with no return.

 

Random Maps

  • Some random map affixes better tuned

 

Quest Related

  • You must talk to the guardian of mana before you can enter the dungeon from Act 4 hub
  • Some players stuck in a state where their quests will not advance, or the final quest will not complete, allowing access to the mapworks, should be resolved.

 

System

  • Fix for crash in certain circumstances when wearing gear that requires a requirement reduction spell
  • Fixed crash when quitting the game from the options menu while the shared stash is open.


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