Diamo un'occhiata veloce veloce alle rumors inglesi degli Elfi Oscuri. Come al solito non ho trovato nulla in italiano:
"Army Special Rules/Points Cost
Dark Elves now have the armywide special rule of ASF (unsure if this will apply to monsters/cold ones)
Dark Elves also have Hatred but presumably only in the first round
Black Guard have eternal hatred
New Rule called murderous prowess allows Dark Elves to re-roll 1′s to wound. Unsure if this will extend to shooting and magic.
There is a new Beastmaster Lord Level Character which costs 300 points when naked on a Manticore
Witch Elves are core and 11 points per model. They can also take magical banners.
A unit of 30 Spear Elves and of 30 Xbow Elves with Full command costs 390 points. Unsure what options were used but that means the warriors were 12 points per model.
A DE Sorceress Hero looks to be 80 points
Cauldrons of Blood still come out of Hero slots and look to have increased in points. They can join units and one of their powers allows a unit to re-roll to wound. In the Batrep a unit with a Cauldron and this buff up deletes a unit of Sobunz.
Bloodwrack Medusas are rare and have a shooting attack called Bloodwrack Stare. Not sure what it does
Hydras can now regain wounds in a manner similar to the Slann with the regen power of the old ones. They are now 180 points, have monster+handler but have to buy their breath weapon.
Lore of Dark Magic – The attribute is called spiteful conjuration and does extra wounds to enemies that have spells cast on them. Unsure of how the mechanic works but could be similar to Tz lore attribute?
Lore of Dark Magic – Only spell mentioned is called Word of Pain and it reduces WS/BS/I
A Dreadlord with Heavy Armour and a Shield on a Black Dragon costs 449 points.
Cold Ones are 30 points and have 2 Attacks, unsure if the cold ones themselves have ASF
War Hydra is 180 points including fiery roar. Interesting the WD description talks about a lashing tail and poisoned tipped claws (possible upgrades IMO). The WD describes the War Hydra being able to regain wounds during the game, and then goes on to say its like an improved regeneration rule.
Dreadspears are 9ppm with Shield and spear, whilst rptxbows are 12ppm.
All Dark Elves all have ASF, Hatred (High Elves), and murderess prowess special rules
Witchelves also have Frenzy, and Poisoned attacks on top of ASF, Hatred (HE) and MP.
The frenzy is increased to +2 attacks with the CoB apparently (unconfirmed)
The CoB also magnifies murderous prowess - reroll all failed to wound rolls instead of just 1's
A High Beastlord has the ability to boost nearby monster units. Unsure of how. Presumably you can still get a beastlord hero as the High beastlord is a lord option.
The Medusa can be taken on a mount (bloodwrack throne) or on foot (er tail)
On foot it is 90ppm and is selected from the rare option, has some sort of shooting attack with kb
The Hydra btw lost its Regeneration. Has the ability to get Lifepoints back. It has d3 attacks + 1 attack for each lifepoint and will cost 160 points. (Without breath)
It (cauldron of blood) will have a +5 Ward for the Unit its placed inside. It also gives Frenzy (Rage or what ever it is in english) if the Unit already has it, they will get 2 attackes instead of one.
It also gives something in a range of 6" around the CoB. But forgot what it is sorry.
The Medusa will have an ability to force Initative tests with models in base contact. And it has Killing blow as a Range attack. I think it was 3 Attacks.
Kharybdis is WS 5, 5A, S7, T5, 4+AS. If all attacks hit, it deals an aditional d6 s7 attacks
Warhydra is s5, 5wounds. A is equal to number of remaining wounds +3. its a special choice
RBB is switched to special
Crossbowmen retain the option for shields
Bloodwrack shrine and cob are a chariot, which may narch and join units. Cob has a bound spell for frenzy and grants the unit he joins a 6+ ws (5+ in case of witchelves)
Bloodwrack medusa has a 4 shot s4 shooting attack wirh killing blow, and is monstrous infantey (s and t 4)
Models in b2b suffer a s4 hit with killing blow if they fail an i test
Sisters of slaughter gain a bonus to hit and to wound if their opponent has a higher ws ir strength. Their 4+ ward save only applies in close combat. They negate enemues ranks for combat resolution.
It was hinted that black guard and executioners will be more expensive.
- CoB got a 4+ Ward save is a chariot can join units i remember 5 W with 5T (not sure exactly) all units in 6" reroll missed rolls for wounding 5+ Ward save for WE 6+ for anything else; Bound magic a unit in 12" gets Frenzy or if frenzy already on the model/unit +2 Attacks
- WE 11 Points
- Coldones 2 Attacks
- Medusa shrine (dont know english name at the moment) gives +1LD for any darkelves and -1LD for anything else in 6" It is a chariot and dont know if it can join units.
- Medusa itselves got a ranged attack multishot: 4, S4 Killing blow(maybe armor penetration, dont know exactly) any model in basecontact hast to do an initiative test or gets a S4 hit nor armor allowed Killing blow.
- Bolthrower 35 slaves special
- Hydra A 3+ current life points helaing wounds at end of turn for each wound roll a d6 at 4+ gains back a lost wound
- "Kraken" ws5 A5 S5 T5 W5 reroll leadership tests; if all attacks do hit additionally d6 s7 auto hits.
- Magic lore attribute can inflict upon 3 or 4 d6 extra hits S1 armor piercing
- Sisters of slaughter : ws6 I6 A2 4+ward save if in combat no ranking bonus and no parry (shield single weapon) Edit: if enemy got more WS or S you do hit and wound better
- corsairs
cost 9 pt each with a hand weapon, light, sea dragon cloak
2 pts for an additional hand weapon
2 pts for balestrino to repeat
4 pt for the sample pair of balestrrini
GDC 10 pt one"
Il Culto di Khaine.
In questi recenti post di Warhammer i veri le vere protagoniste sono le miniature. Questa volta abbiamo dei modelli che sembrano essere perfetti! Vediamo:Le Lance del Terrore sono i nuovi modelli dei picchieri. Già vengono criticati per il costo elevato (considerando la maligna Resistenza 3!).
Le Scheggenere sono i nuovi modelli dei vecchi balestrieri. Essenziali come sempre!
Le Lame Funeste sono guerrieri con arma bianca e scudo. Ricordano le vecchie Guardie Nere.
Non possono mancare le Streghe! Sempre più belle e terribili con i nuovi modelli in plastica.
Una nuova unità di "streghe potenziate" sono le Sorelle del Massacro. Folli, mascherate e spaventose: armate fino ai denti, faranno una marea di danni! Sembrano interessanti per l'equipaggiamento che possono portare: ma a mio parere bisogna saperle giocare per bene.
Finalmente il Calderone del Sangue torna in grande stile: con le ruote, così può rendersi utile per potenziare il resto dell'esercito.
Le Streghe d'avanzo potranno essere utilizzate come modelli singoli.
Un ultimo "carro" è il terribile Altare del Sangue: vi consiglio di cliccare sull'immagine. Perchè così noterete la Medusa che lo guida! Pare che abbia poteri fenomenali...
Dal carro potrete utilizzare anche un Incantatrice oscura.
Infine c'è la grande Medusa! Un pezzo che fa paura... da background si dice che gli sguardi faccia morire la gente dissanguata! Magnifica.
Il magnifico modello di Lama di Tenebra: il miglior assassino degli elfi oscuri.
Il nuovo modello dell'Idra. Decisamente brutto, visto il precedente che era magnifico.
Kharibdyss è una nuova bestia dei domatori. Una sottospecie di kraken che fa veramente paura! Classico mostro da devastazione.
Direi che questo è tutto. Personalmente mi aspettavo qualcosa di più: qualche altro modello più devastante. Tuttavia pare che si siamo equilibrate tutte le questioni che qualche anno fa crearono problemi: come l'immensa potenza degli assassini e l'odio eterno. Buona fortuna cari fratelli malvagi! Nel frattempo, le ultime voci di corridoio voglio gli Elfi Silvani come prossima uscita di Warhammer Fantasy... magari! Se fosse così "lacrime napulitane" di gioia!